Ongoing
Founder & lead developer / 2023–present
Inorganic Games
I founded Inorganic Games in 2023 and I still run it. Three commercial releases, a game live on Steam, and a studio that now builds playable ads for mobile user-acquisition teams: real gameplay on every ad network, not video pretending to be gameplay.
The part I'm proudest of: I built and mentored two full 12-week internship cohorts, teams of up to nine, and carried every one of them through a complete release cycle.